Viz-A-GoGo 24 To Showcase Viz Student Work In Bryan May 3-6
Viz-a-GoGo, the 24th annual showcase of digital wizardry conjured by visualization students from the Texas A&M College of Architecture, will be staged May 3-6, 2017 in downtown Bryan.
Highlighting this year’s event is a public screening at dusk May 6 of time-based work in the Palace Theater, 105 S. Main St. This year’s Viz-a-GoGo theme, “24-Bit: True Colors,” will be accentuated in student-produced segments, woven into the show, depicting the creation of an exquisite corpse flower digitally rendered by visualization students.
Viz-a-GoGo will also include exhibits of multimedia installations, interactive games and still work in two downtown Bryan locations — the Ice House, 800 N. Main St., and VizNorth, 419 N. Main St.
“The screening and the exhibition shows the community our true colors —the animation, games, graphic design, interactive and immersive projects, all the diverse things we do,” said Sebastian Kawar, a Master of Fine Arts in Visualization student and a Viz-a-GoGo organizer.
Student work at the Ice House and VizNorth will be displayed noon – 5 p.m. Wednesday, May 3; noon – 8 p.m. Thursday, May 4; noon – 10 p.m. Friday, May 5, and 10 a.m. – 10 p.m. Saturday, May 6.
The May 5 viewing hours are part of Bryan’s First Friday arts celebration featuring live music, artist demonstrations and happy hour specials at the numerous restaurants and bars throughout the historic district.
For updates about this year’s Viz-a-GoGo and more information, visit the event website.
Presented by the Texas A&M Department of Visualization, Viz-a-GoGo sponsors include the Arts Council of Brazos Valley and the Texas A&M College of Architecture.
Visualization studies at Texas A&M
Since 1989, the Master of Science in Visualization program at Texas A&M has provided a steady stream of aspirants for the burgeoning field of digital and electronic visualization. Visualization students are true Renaissance men and women, gifted with a unique left-right-brain ambidexterity, facilitating a mastery of both art and science.
The program’s graduates have achieved success as creative directors, computer animators, university professors and software designers, with the majority working in the animation, visual effects and electronic gaming industries. Aggie Viz students can be found among the creative talent at Pixar, Blue Sky, Walt Disney Animation Studios, Industrial Light and Magic, Dreamworks Animation, Electronic Arts, Rhythm & Hues Studios, Reel FX and Sony Pictures Imageworks.
The department’s stature is augmented by its regular rank among the top animation and video game programs in the nation.
After almost a decade of outstanding achievement in visualization education in its Visualization Laboratory, the College of Architecture established the Department of Visualization at Texas A&M, and in January 2009 the undergraduate Bachelor of Science in Visualization program was introduced, followed in 2012 by Texas A&M’s first graduate-level fine arts degree, the Master of Fine Arts in Visualization.
The Department of Visualization nurtures a unique, synergetic studio environment combining academic rigor with creativity, fun, camaraderie and collaborative problem solving.
This by Richard Nira story was originally posted on ArchOne.