Science & Tech

Video Game Design Programs Rising In National Rankings

Texas A&M’s video game design programs continued to rise in new lists by The Princeton Review.
March 24, 2016

video game
A student tests a calculus game that is under development in the LIVE Lab.


Texas A&M’s stature among universities offering video game design programs continued to rise in new lists published by The Princeton Review, a leading test preparation and college admission services company.

In the new lists, published March 15, Texas A&M’s game design program ranked 14th among graduate schools, up from 22nd in 2015. The university’s undergraduate game design program debuted in this year’s rankings at number 38.

The recognitions come just two years after the university’s Department of Visualization created gaming-oriented study options in its master of science and master of fine arts degrees and enhanced game design curricula at the undergraduate level.

“For students aspiring to work in game design, the 58 schools that made one or both of our 2016 lists offer extraordinary opportunities to hone one’s talents for a successful career in this burgeoning field,” said Robert Franek, The Princeton Review’s senior vice president/publisher. “The faculties at these schools are outstanding. Their facilities are awesome. And their alumni include legions of the industry’s most prominent game designers, developers, artists, and entrepreneurs.”

Students at Texas A&M sharpen their game-making skills in the Learning Interactive Visualization Experience Lab, founded by André Thomas, a visualization lecturer who joined the Texas A&M faculty after leading graphics development, planning and implementation of football videogames at EA Sports.

Continue reading on ArchOne.

This article originally appeared in ArchOne.

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