New research from the Texas A&M School of Public Health suggests these virtual spaces serve an important role for men seeking social connection and emotional support.
Led by an industry veteran and staffed by visualization students, the lab makes learning more engaging and accessible through video games and other interactive experiences.
“Viz to the Future Part II” will take students and visitors on a journey of artistic expression as A&M’s nationally-famous Viz program celebrates a new chapter in its history.
Students flocked to College Station to take part in a heart-pounding, fast-paced video game development competition hosted by Texas A&M’s School of Performance, Visualization & Fine Arts.
This semester students in almost 50 universities are getting help with introductory calculus, one of the toughest classes on campus, by playing “Variant,” a new video game developed by Triseum, a Bryan educational video game development company led by André Thomas, a member of the Texas A&M visualization…