Science & Tech

Students To Compete In Marathon ‘Game Jam’

Budding student video game developers from universities across the nation will gather on the Texas A&M campus for “Chillenium.”
September 25, 2015

Students develop a game.
Students develop a game.

(ArchOne)

Budding student video game developers from universities across the nation will gather Oct. 23-25, 2015 on the Texas A&M campus for “Chillenium,” a 48-hour video game-building competition, or “game jam,” hosted by the Department of Visualization’s Learning Interactive Visualization Experience Lab.

The around-the-clock event, staged at the Special Events/Archery Room in the Texas A&M Student Recreation Center, will culminate with awards from Chillenium sponsors for the best games created.

“Game Jams are a way for game designers, artists, programmers, and enthusiasts to learn more about games and game production, explore new ideas or concepts, or just have a blast making games,” said André Thomas an award-winning game developer and LIVE Lab founder who now teaches game development at Texas A&M.

Continue reading on ArchOne.

This article originally appeared in ArchOne.

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